Sunday, March 4, 2012

Mass Effect: Who Is Shepard?: A Reaction

**WARNING: Some Reaper-sized spoilers ahead!**

I haven't used my power to post on this blog yet, but I thought I'd add something to the ongoing conversation about Mass Effect 2. I haven't played through the game three times the way his Lordship, the Baron von Chop did. I have only done so once, and to tell you the truth, as much as I love the characters and the story, I don't relish the thought of doing three times the hunting for raw materials on planets, playing the world's most boring metal detector simulator. I feel that if the game let you launch probes rapid-fire, instead of making you wait for each one to load, that mini-game might almost have been tolerable.

Because a game can only be so different, I had pretty much the same playthrough experience the Baron did, with one obvious exception: I had my own Shep. His life story is one filled with hardship and a remarkable change of heart. He was born in space, and his mother was (and still is) an officer in the Alliance Navy. At the beginning of the war with the geth, Shepard was best known for his heroic defense of a colony under attack, holding off the assault single-handedly and earning himself the reputation of a war hero. This experience, along with a long service in the Navy, made him think of himself as a career soldier, one who follows orders and does what is expected of him. He wasn't afraid to do what the mission required. Though obedient to his superiors, he also expected a lot of those under his command, and wasn't afraid to yank them back when they stepped out of line. He believed in heavy armor and bullets, especially his sniper rifle/assault rifle combo, and thought biotics are fine... for other people.

Shepard's method of dealing with obstacles: "Did you shoot it? And it's still a problem? Are you sure you shot it ENOUGH?"

Wednesday, February 29, 2012

Mass Effect: Who Is Shepard?

Recognize these three from yesterday's screen shots?
L-R: John, my first/main Shep (Paragon, Infiltrator, Colonist, War Hero). Macska, my wife's character (Renegade, Vanguard, Earthborn, Ruthless). And Anastasia, my alt Shep (Paragon, Soldier, Spacer, Sole Survivor). Illustrated by my lovely wife! Their personalities are perfectly encapsulated as they say "Hey!" "What." and "Um..." respectively.

In Mass Effect, every player plays as Shepard. You can play Shepard as a Paragon or a Renegade, choosing to either live by an uncompromising moral code or doing whatever it takes to get the job done, regardless of collateral damage. You decide which decisions to make whenever they are presented to you, but there are only so many options (usually Paragon, Renegade, and a third, neutral decision). Since most players choose to be either Paragon or Renegade and rarely deviate from making those choices in their games, it seems like all the Shepards of a similar alignment should be very similar.

Tuesday, February 28, 2012

This Is Not a Review of Mass Effect 2

I have come to the realization that I can never post a true review of Mass Effect 2 because, frankly, it's just too epic and too good. That said, it's two weeks until Mass Effect 3, so I wanted to share some thoughts about Mass Effect before my anticipation core approaches critical.
Pose like a team because sh** just got real

Thursday, February 2, 2012

Warhammer 40,000: Space Marine

Imagine that each step Titus takes sounds badass
What does badassery sound like? Is it the kdang kdang kdang of the footsteps of a man in sacred two-ton battle armor? Is it the brom brom of a stalker-pattern bolter popping the heads of Orks? Or is it the rarrrrzzzzzz of a chainsword powering through the throat of a warp-spawned demon?

If you want to know true badassery, play Warhammer 40,000: Space Marine. You will know.

Sunday, January 8, 2012

The Old Republic

As you may already know, I got a chance to participate in the beta of Star Wars: the Old Republic, the blockbuster new MMO by Bioware. This is probably the most anticipated MMO since World of Warcraft. It's made by a superstar company riding high on the success on the Mass Effect franchise. They clearly know their way around the Old Republic era, having previously made Knights of the Old Republic, which is considered one of the best RPGs of all time. Bioware aren't just a sci-fi powerhouse: they are also well known for Baldur's Gate, Neverwinter Nights, and the more recent Dragon Age. The one kind of RPG that Bioware has never attempted before is an MMO*. So did they succeed?
Paprika, the Smuggler, was the first character we created

Thursday, December 29, 2011

Yeah, so this domain is registered with GoDaddy

EDIT 2: As you probably noticed, the site was down for a while yesterday. (cricket, cricket...) Ahem. Yes, well, the downtime had to do with the change in registrars, and we should now be up and back for good. Whew!

EDIT: Change of plans. My friend Kage told me that it's actually really easy to transfer domains to NameCheap, so I went with that. Looks like I'll get to keep supervillaino.us after all. Hm, maybe that means I should post more...

Original post below:

So as you no doubt no already, GoDaddy is incredibly unpopular right now for their support of SOPA. If you don't know what SOPA is or why it's bad, then you haven't been on the internet lately.

Alas, this very site is registered with GoDaddy. Luckily, the domain expires in a few months. I don't have my heart set on keeping this domain, so I'm just going to let it run out without renewing.

Don't worry - the blog will still be here at supervillainous.blogspot.com. I may even re-register the domain with a different service, if that's even a thing that people do. Right now, I just don't want to give GoDaddy any more of my money.

Thursday, December 8, 2011

Han is always wrong

What do I do on my lunch break? Make up new memes for my own amusement. Think of this as a viral ad for my post(s?) about Star Wars: The Old Republic, coming soon/eventually.