I haven't used my power to post on this blog yet, but I thought I'd add something to the ongoing conversation about Mass Effect 2. I haven't played through the game three times the way his Lordship, the Baron von Chop did. I have only done so once, and to tell you the truth, as much as I love the characters and the story, I don't relish the thought of doing three times the hunting for raw materials on planets, playing the world's most boring metal detector simulator. I feel that if the game let you launch probes rapid-fire, instead of making you wait for each one to load, that mini-game might almost have been tolerable.
Because a game can only be so different, I had pretty much the same playthrough experience the Baron did, with one obvious exception: I had my own Shep. His life story is one filled with hardship and a remarkable change of heart. He was born in space, and his mother was (and still is) an officer in the Alliance Navy. At the beginning of the war with the geth, Shepard was best known for his heroic defense of a colony under attack, holding off the assault single-handedly and earning himself the reputation of a war hero. This experience, along with a long service in the Navy, made him think of himself as a career soldier, one who follows orders and does what is expected of him. He wasn't afraid to do what the mission required. Though obedient to his superiors, he also expected a lot of those under his command, and wasn't afraid to yank them back when they stepped out of line. He believed in heavy armor and bullets, especially his sniper rifle/assault rifle combo, and thought biotics are fine... for other people.
Shepard's method of dealing with obstacles: "Did you shoot it? And it's still a problem? Are you sure you shot it ENOUGH?"





